Changelog

Every update to the Rosewood Ridge mods and server, newest first.

Now on the Steam Workshop

Mod July 25, 2026
  • Changed: Rosewood Ridge Core and Rosewood Ridge Music are published to the Steam Workshop. No more manual downloads or Local Mods — just connect and the launcher subscribes you to everything. See the how to join page.

Mixtapes

Mod July 24, 2026
  • Added: five custom mixtape cassettes for the boombox/walkman — 80s, 90s, MJ-style, 2000s pop, and dramatic classical. Find them as loot in towns, pop one in a boombox, and everyone nearby hears it.

Turn It Up

Server July 23, 2026
  • Added: Zen's Music — boomboxes, walkmans, cassette tapes, and in-car music that syncs to everyone nearby. Find cassettes as loot in towns. Requires Zen's Core Mod (subscribe to both on the Workshop).

Tent Fix

Server July 23, 2026
  • Fixed: the DayZ 1.29 bug that broke tent interactions (packing, opening/closing flaps) is patched by a community hotfix. Subscribe to Tent Actions Fix on the Workshop (added to the install guide).

Apocalypse Fleet

Server July 23, 2026
  • Added: Lakatash Apocalypse Vehicles NMRPack — armored apocalypse pickups, SUVs, and M1025 Humvees now spawn in the world (random colors, some Humvees mount a .50 cal).
  • Changed: the standalone MBM Apocalypse Truck mod is retired — the NMRPack includes the same truck. Unsubscribe from "MBM_ApocalypseTruck" and subscribe to the NMRPack instead (updated list on the install guide).
  • Note: the motor pool is now 18 rare vehicles, one of each alive on the map at a time.

Heavy Metal & Quality of Life

Server July 23, 2026
  • Added: seven new mods — subscribe to all of them on the Workshop before joining (full list on the install guide).
  • Added: drivable armor — a BMP-3 and an M1A2 Abrams now roam-spawn on the map, plus KamAZ and MTVR military trucks. 15 rare vehicles total, one of each in the world at a time.
  • Added: BetterDriving + ProTraction — vehicles handle better and grip like they should.
  • Added: NatureOverhaul — the world itself got richer.
  • Added: BuilderItems — a huge catalog of base-building pieces.

Motor Pool Expansion

Server July 23, 2026
  • Added: two vehicle mods — a 50+ car pack and the MBM Apocalypse Truck. Subscribe to the new Workshop mods (see the install guide) before joining.
  • Added: 11 rare modded vehicles now spawn across Chernarus — muscle cars, offroaders, work trucks, and military haulers. One of each on the map at a time; happy hunting.
  • Note: like all vehicles on the Ridge, they never despawn.

The World Gets Meaner

Server July 22, 2026
  • Added: 2× infected across the entire map — every town, village, and military zone.
  • Added: siege packs — infected now spawn just outside claimed territory and are drawn toward your flag. Your walls (and barbed wire) finally earn their keep.
  • Changed: barbed wire now only wounds infected on the wire's side of the fence.
  • Changed: flag safe zones tightened to 60m (was 100m) to match the added pressure.
  • Fixed: infected no longer appear inside safe zones right after a server restart — each base is swept clean once on first approach.

v0.4

Mod July 21, 2026
  • Fixed: 9V batteries now actually charge in the battery charger — they plug in exactly like car batteries, and the charger's status lights respond to them.
  • Added: 9V cells charge at 20× the base rate (a dead battery fills in seconds — they're small, it makes sense).
  • Added: server-side diagnostics so charging issues can be spotted in logs.

Server Update

Server July 21, 2026
  • Added: mounted barbed wire now wounds infected — it cripples their legs (crawlers) and kills them with sustained contact. Fortify accordingly.
  • Changed: flag pole zones reworked — infected no longer spawn within 100m of a territory flag, but they can chase you into your base. No more vanishing zombies at the perimeter.

v0.2

Mod July 21, 2026
  • Fixed: battery chargers breaking/disappearing (v0.1 config bug — sorry, survivors).
  • Added: 9V battery slot on the battery charger.

Server Update

Server July 20, 2026
  • Added: 3× wildlife — deer, boar, cows, goats, sheep, and pigs roam in real numbers now. Wolves and bears stay vanilla.
  • Changed: vehicles never despawn — parked, driven, or damaged, they stay where you left them.
  • Changed: backpacks persist 14 days; tents persist 45 days.
  • Added: territory flags create infected-free zones around bases.

Server Launch Tuning

Server July 18, 2026
  • Changed: loot boosted to 4.5× vanilla across food, drink, weapons, ammo, magazines, optics, medical supplies, backpacks, and survival tools.
  • Changed: food decay disabled — nothing spoils.
  • Added: automatic server-side backups every 30 minutes.