Auction House
See it on our store: rosewoodridge.xyz/store/auction-house A full auction house for your RedM economy…
An emote menu with over 330 emotes, a search across every category, favourites and recents saved to each character, a play button that acts every emote out on a stand-in only you can see, and a ragdoll key.
🌐 See it on our store: rosewoodridge.xyz/store/poggy-emotes
An emote menu with over 330 emotes, a search that looks everywhere, favourites saved to each character, and a stand-in who acts every emote out before you commit to it. Plus a ragdoll key.
/e wave/e name/ec or the Stop button ends an emote at any time, including while riding/poggy: scenarios, built-in emotes, or animations with a prop and its offsets/etranslations.luaRuns on poggy_core (free): updates install automatically, and your config and translations are merged so your values, your own emotes and your hidden list survive. New emotes arrive with updates. The database table is created on the first start, so there is no SQL to import.
config.lua, translations.lua and the emote list in shared/emotes.lua are open. The rest is protected by Cfx escrow.
Questions? Join the Poggy Scripts Discord.
poggy_core, which is free, oxmysql, and VORP Core, RSG Core or QBCore RedM. The database table is created on the first start, so there is no SQL to import.
Yes, in the config or in game with /poggy: scenarios, built-in emotes, or animations with a prop and its offsets. An emote of yours with a shipped emote's name replaces it, you can hide the ones you do not want, and updates never touch your list.
Props are put away on every way out of an emote: cancelling, dying, mounting up, swimming, playing something else, or the script restarting. That includes the props the game itself hands out, like the guitar and the bottle. Backspace or /ec ends an emote at any time.
A play button in front of every emote plays it on a stand-in character beside them, props and all, and the menu stays open. Only that player sees the stand-in. Hovering a row or moving to it with the arrow keys previews it too.
Poggy Emotes works with VORP Core, RSG Core and QBCore RedM through poggy_core, which detects the framework at runtime and has a proven adapter for each, so there is one build and nothing to configure. It requires poggy_core 0.13.0 or newer (free), oxmysql and your framework (VORP Core, RSG Core or QBCore RedM).
Instantly. Checkout runs through Tebex, which asks you to sign in with your Cfx.re account before items can be added to the basket, and the licence is tied to that Cfx.re account rather than a key to paste.
Yes. It runs on Rosewood Ridge, a live RedM server, and updates are included with every licence. Support is in the Rosewood Ridge Discord.
See it on our store: rosewoodridge.xyz/store/auction-house A full auction house for your RedM economy…
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