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๐Ÿฉน

Injuries & Diseases

Life on the frontier leaves marks. Gunfights leave you bleeding. Swamp camps breed malaria. Cold rivers bring fevers. A snake's fangs can kill in minutes. This guide covers every condition, how it escalates, and exactly what you need to treat it โ€” with or without a Doctor.

Applies ToAll Players
Items NeededGeneral Store & Doctor
Severity LevelsMild ยท Moderate ยท Severe
Clears OnRespawn (all conditions)

๐Ÿ“– Overview

Rosewood Ridge uses a detailed medical system that tracks real diseases and physical injuries. These conditions don't just drain your health โ€” they impose escalating debuffs as they worsen. Untreated bleeding can kill in minutes. Wound infection causes fever and ragdolling. Disease zones near swamps can give you malaria if you linger too long.

All conditions have three severity stages. Most progress automatically if left untreated. Some โ€” like cholera and malaria โ€” never heal on their own and require a Doctor's intervention.

Severity Stages

StageColourDescription
1 โ€” Mildโ— GreenNoticeable but manageable โ€” time to treat
2 โ€” Moderateโ— AmberSignificant impairment, health drain worsens
3 โ€” Severeโ— RedPotentially lethal โ€” does not progress further but does not heal naturally
โ„น
Conditions Clear on Respawn

All injury and disease conditions are wiped completely when you respawn. If no Doctor is available and your condition is unmanageable, respawning is a valid last resort โ€” but you lose the RP continuity of your current scene.

๐Ÿฉธ Bleeding

Caused by: Gunshots, knife/melee wounds, arrows, and most weapon impacts against your character.

Effects by Severity

StageHP Drain/TickTick RateEscalates After
1 โ€” Mild10 HPEvery 5 sec~2 min
2 โ€” Moderate25 HPEvery 5 sec~4 min
3 โ€” Severe50 HPEvery 5 secStays until treated

Bleeding auto-heals after ~5 minutes at any stage if untreated, but in the meantime the constant health drain at Severe will put you down. A bandage is the fastest fix โ€” always carry one.

Treatment

ItemNotesDurationWhere to Get
BandageStandard โ€” stops the bleed, may reopen after 60s60s temp / Full cureGeneral Store ยท Doctor
Herbal BandageHerbal treatment, slightly longer lasting90s temp / Full cureGeneral Store ยท Doctor
Army BandageStrongest bandage โ€” permanent curePermanent cureDoctor Clinic
TourniquetEmergency stop โ€” cuts off blood flow entirely. Requires Doctor removal.Permanent stopDoctor Clinic
โš 
Tourniquet Warning

A tourniquet stops bleeding immediately but leaves residual effects until a Doctor removes it properly. It's an emergency measure โ€” always follow up with a Doctor when safe to do so.

๐Ÿคข Wound Infection

Caused by: Untreated wounds over time. If a wound isn't properly cleaned and dressed, infection sets in. Does not auto-heal โ€” requires treatment.

Effects by Severity

StageHP Drain/TickStamina EffectExtra Debuffs
1 โ€” Mild5 HP / 1sStamina depletion ร—1.5None
2 โ€” Moderate15 HP / 1sDepletion ร—2, Regen ร—0.510% chance of fever ragdoll when sprinting
3 โ€” Severe30 HP / 1sDepletion ร—3, Regen ร—0.3Sepsis โ€” high ragdoll chance (15%) when sprinting

Wound infection is one of the most dangerous conditions. It does not auto-heal. At Severe (sepsis) you will struggle to sprint without going down.

Treatment

ItemCure ProbabilityWhere to Get
Antibiotic80% chance of cureDoctor Clinic
Herbal Medicine30% chance of cureGeneral Store ยท Doctor
Morphine100% โ€” Doctor administersDoctor only
Health Elixir60% โ€” Doctor administersDoctor only

๐Ÿฆด Broken Bone

Caused by: Heavy fall damage, bullet impacts to limbs at high force (70+ damage), explosions. Does not auto-heal.

Effects by Severity

StageRunning DamageEscalates After
1 โ€” Mild50 HP when sprinting~5 min
2 โ€” Moderate100 HP when sprinting~10 min
3 โ€” Severe150 HP when sprintingNo further progression

Running on a broken bone causes direct direct HP damage proportional to the stage. At Severe, sprinting rapidly depletes health โ€” you effectively cannot sprint without dying.

Treatment

ItemEffectWhere to Get
SplintHeals 40% of bone injury โ€” reduces running damage significantlyGeneral Store ยท Doctor
Doctor TreatmentFull clear of the broken boneOn-duty Doctor

๐Ÿคง Common Cold

Caused by: Spending time in cold temperatures, staying wet (in rivers/rain) without warming up. Coldness builds up over time โ€” once you reach the threshold, the cold sets in. Auto-heals after ~30 minutes.

Effects by Severity

StageHP Drain/TickEscalates AfterSymptoms
1 โ€” Mild10 HP~5 minOccasional coughing
2 โ€” Moderate30 HP~10 minMore frequent coughs, elevated heart rate
3 โ€” Severe50 HPAuto-heals ~30 minElevated fever (37.8โ€“38.5ยฐC), heavy coughing

Treatment

ItemCure ProbabilityWhere to Get
Antibiotic100%Doctor Clinic
Herbal Medicine50%General Store ยท Doctor
Herbal Tonic30%General Store ยท Doctor
Special Health Tonic50%Doctor Clinic
Morphine30% โ€” Doctor administersDoctor only
โ„น
Prevention Tip

Stay dry and warm. Avoid swimming in cold rivers for extended periods without warming up afterwards. Wearing layered clothes adds body temperature, reducing how fast the cold accumulates.

๐Ÿ Snake Bite

Caused by: Being bitten by a snake. Does not auto-heal โ€” the venom must be neutralised with an antidote.

Effects by Severity

StageHP Drain/TickEscalates AfterSymptoms
1 โ€” Mild15 HP (~1.25s tick)~2 minMinor nausea, elevated heart rate
2 โ€” Moderate25 HP (~1.25s tick)~4 minVomiting animation, heart rate extreme
3 โ€” Severe40 HP (~1.25s tick)Doesn't auto-healHigh fever (40โ€“41ยฐC), extreme distress

At Severe, you lose ~32 HP per second. Without an antidote you will go down very quickly.

Treatment

ItemCure ProbabilityWhere to Get
Antidote (Anti-Poison Remedy)100%Doctor Clinic
โš 
Always Carry an Antidote

Snake encounters in the wilderness are sudden. By the time you've reached a Doctor at Severe stage, you may already be down. Carry an Antidote from a doctor clinic whenever venturing into grasslands, swamps, or forests.

๐ŸฆŸ Malaria

Caused by: Spending time in malaria-infected zones during an active Malaria outbreak โ€” primarily the Roanoke Valley swamp areas. Infection builds up while in the zone. Does not auto-heal. Outbreak-only: infection cannot build up between outbreak events.

Effects by Severity

StageHP Drain/TickEscalates AfterSymptoms
1 โ€” Mild20 HP/s~5 minWeakness, nausea
2 โ€” Moderate40 HP/s~10 minVomiting, high fever (38.5โ€“40ยฐC)
3 โ€” Severe60 HP/sDoesn't auto-healExtreme fever, persistent vomiting

Treatment

ItemCure ProbabilityWhere to Get
Insect Bite Remedy80%Doctor Clinic
Morphine50% โ€” Doctor administersDoctor only
Health Elixir60% โ€” Doctor administersDoctor only
๐Ÿ’ก
Bayou Warning

Avoid spending long stretches in the Bayou Nwa or Lagras areas without a remedy on hand. Even a short visit won't infect you โ€” but prolonged activity (hunting, fishing in the swamp) will. Keep an Insect Bite Remedy in your kit if your char spends time in those areas.

โ˜ฃ Cholera

Caused by: A contaminated zone in the far west โ€” active during a Cholera outbreak event only. Infection spreads very rapidly (low threshold). Does not auto-heal. Transmissible to nearby players. NPC contagion also adds risk even outside the zone.

Effects by Severity

StageHP Drain/TickEscalates AfterSymptoms
1 โ€” Mild40 HP/s~5 minSevere stomach pain, nausea
2 โ€” Moderate60 HP/s~10 minVomiting, very high fever (39โ€“41ยฐC)
3 โ€” Severe80 HP/sDoesn't auto-healExtreme distress โ€” lethal without treatment

Cholera is the fastest-escalating disease. The infection zone has a very low exposure threshold โ€” even brief exposure can trigger it. Get to a Doctor immediately.

Treatment

ItemCure ProbabilityWhere to Get
AntibioticHighDoctor Clinic
Herbal MedicineModerateGeneral Store ยท Doctor
Health Elixir60% โ€” Doctor administersDoctor only

๐Ÿคฎ Dysentery

Caused by: Environmental contamination and NPC proximity โ€” active during a Dysentery outbreak event only. Slow but persistent. Auto-heals after ~1 hour if untreated. Wearing a bandana does not help (fecal-oral spread).

Effects by Severity

StageHP Drain/TickEscalates AfterSymptoms
1 โ€” Mild2 HP/s~5 minStomach cramps
2 โ€” Moderate4 HP/s~10 minVomiting, elevated heart rate
3 โ€” Severe8 HP/sAuto-heals ~1hPersistent vomiting, mild fever

Treatment

ItemCure ProbabilityWhere to Get
Herbal Medicine80%General Store ยท Doctor
Antibiotic50%Doctor Clinic
Health Elixir60% โ€” Doctor administersDoctor only

๐Ÿซ Tuberculosis (Outbreak Only)

Caused by: Prolonged close contact with infected NPCs in Valentine or Saint Denis during an active TB outbreak. Very hard to contract โ€” requires sustained exposure (~15โ€“30 minutes in zone without a bandana). Wearing a bandana significantly reduces risk.

โš 
Persists Through Death

Tuberculosis is the only disease on Rosewood Ridge that does not clear when you respawn. Once contracted, it remains until cured โ€” or until your character's body fights it off (which can take ~4 hours and is not guaranteed). There is no reliable cure. See a Doctor as soon as possible.

Effects

SymptomFrequencyNotes
HP drain5 HP every 3 minutesVery slow, chronic โ€” won't kill quickly but accumulates
Coughing fitsEvery 3 minutesPersistent respiratory animation
Dizzy/collapse episode~20% chance per 3-min tickBrief stumble/ragdoll โ€” simulates severe fatigue
Stamina debuffConstant while activeDepletion ร—2, regen ร—0.5 โ€” chronic fatigue
Body temperatureConstantLow-grade fever 37.8โ€“39ยฐC

Treatment

ItemCure ProbabilityWhere to Get
Antibiotic5% per dose โ€” very unlikelyDoctor Clinic
Natural recoveryPossible after ~4 hours of illnessNo item โ€” rare luck-based survival

๐ŸŒŠ Typhoid Fever (Outbreak Only)

Caused by: Spending time near contaminated water sources in Saint Denis docks or Thieves' Landing during an active Typhoid outbreak. NPC proximity also increases exposure. Wearing a bandana reduces risk. Does not auto-heal.

Effects by Severity

StageHP Drain/TickEscalates AfterSymptoms
1 โ€” Mild55 HP/s~5 minStomach pain, nausea, elevated heart rate
2 โ€” Moderate75 HP/s~10 minVomiting, stomach cramp animation, high fever (39.5โ€“41.5ยฐC)
3 โ€” Severe95 HP/sDoesn't auto-healExtreme distress โ€” requires urgent Doctor attention

Treatment

ItemCure ProbabilityWhere to Get
Antibiotic50%Doctor Clinic
Herbal Medicine20%General Store ยท Doctor
Morphine40% โ€” Doctor administersDoctor only
Health Elixir90% โ€” Doctor administersDoctor only

๐ŸฆŸ Yellow Fever (Outbreak Only)

Caused by: Spending time in mosquito-infested swamp zones โ€” southern Bayou Nwa and Flat Iron Lake south shore โ€” during an active Yellow Fever outbreak. Mosquito-borne: a bandana provides no protection. Does not auto-heal.

Effects by Severity

StageHP Drain/TickEscalates AfterSymptoms
1 โ€” Mild60 HP/s~5 minExtreme fatigue, nausea, rapid heart rate
2 โ€” Moderate80 HP/s~10 minVomiting, very high fever (40โ€“41.5ยฐC)
3 โ€” Severe100 HP/sDoesn't auto-healExtreme fever โ€” rapidly fatal without treatment

Treatment

ItemCure ProbabilityWhere to Get
Insect Bite Remedy50%Doctor Clinic
Antibiotic40%Doctor Clinic
Herbal Medicine20%General Store ยท Doctor
Health Elixir80% โ€” Doctor administersDoctor only
โš 
Bandana Won't Help

Yellow fever is transmitted by mosquitoes, not through respiratory contact. Wearing a bandana will not reduce your exposure. Avoid the swamp zones entirely during an active Yellow Fever outbreak if you don't have supplies.

๐ŸŒฌ Influenza (Outbreak Only)

Caused by: Close proximity to infected NPCs anywhere on the map during an active Influenza outbreak โ€” no fixed zone. Spreads through respiratory droplets. Wearing a bandana blocks transmission. Auto-heals after approximately 90 minutes.

Effects by Severity

StageHP Drain/TickEscalates AfterSymptoms
1 โ€” Mild30 HP/s~5 minFatigue, coughing fits, fever 38โ€“39.5ยฐC
2 โ€” Moderate50 HP/s~10 minPersistent cough, fast heart rate
3 โ€” Severe70 HP/sAuto-heals ~90 minSevere fatigue โ€” can survive without treatment

Treatment

ItemCure ProbabilityWhere to Get
Antibiotic80%Doctor Clinic
Herbal Medicine60%General Store ยท Doctor
Herbal Tonic30%General Store ยท Doctor
Medicine30%General Store
Health Elixir70% โ€” Doctor administersDoctor only
Rest (no treatment)Auto-heals ~90 minโ€”
โ„น
Wear a Bandana During Outbreaks

Influenza is the only major outbreak disease where a bandana directly blocks transmission. Putting on a face covering before visiting populated areas during an active flu outbreak will prevent exposure entirely.

๐ŸŒก Heat Stroke

Caused by: Being in hot temperatures, in direct sunlight (sunlight multiplies the effect 1.5ร—), and sprinting/exerting yourself in the heat (exertion adds 2ร— to heat buildup). Auto-heals after ~20 minutes if you cool down.

Effects by Severity

StageHP Drain/TickEscalates AfterSymptoms
1 โ€” Mild15 HP (~0.4s tick)~4 minDizziness animation, fever 39.5ยฐC+
2 โ€” Moderate30 HP (~0.3s tick)~8 minSevere dizziness, blurred vision
3 โ€” Severe50 HP (~0.25s tick)Auto-heals ~20 minExtreme heat fever (up to 42ยฐC), collapse risk

Treatment

ItemCure ProbabilityWhere to Get
Restorative50%General Store ยท Doctor
Potent Restorative100%Doctor Clinic
Stimulant Tonic30%Doctor Clinic
Herbal Tonic30%General Store ยท Doctor
Special Health Tonic50%Doctor Clinic
โ„น
Prevention

Stay in the shade during hot weather. Avoid sprinting under direct sunlight in New Austin or other hot regions during the peak heat hours. Carry a Restorative if you're planning long rides through desert terrain.

๐Ÿ’‰ Reviving Downed Players

When a player is unconscious and unable to get up, a Doctor can revive them in the field using one of two items:

ItemWho Can UseApply TimeNotes
SyringeDoctor only~20 secondsPrimary revive โ€” full health restoration, complex animation
Lavender Smelling SaltsDoctor only~15 secondsSecondary revive โ€” faster, slightly less health restored

If no Doctor is available, you can attempt a self-revive by typing /sendhelp when downed.

โ„น
Calling for Help

Type /calldoctor when downed to send out a general alert to all on-duty Doctors. Your position will appear on their map. If no Doctor answers and your situation is dire, use /sendhelp for the self-revive NPC.

๐Ÿ“‹ Full Item Reference

Item Treats Cure Chance Doctor Only? Approx. Price
BandageBleeding100% (60s temp)No~$0.40
Herbal BandageBleeding100% (90s temp)No~$0.56
Army BandageBleeding100% permanentDoctor Clinic~$0.96
TourniquetBleeding (emergency)100% (requires removal)Doctor Clinic~$1.60
AntibioticCold / Wound Infection / Dysentery / Cholera / Typhoid / Influenza / TB100% / 80% / 50% / 40% / 50% / 80% / 5%Doctor Clinic~$1.20
AntidoteSnake Bite100%Doctor Clinic~$0.96
Herbal MedicineCold / Dysentery / Wound Infection / Cholera / Typhoid / Yellow Fever / Influenza50% / 80% / 30% / 20% / 20% / 20% / 60%No~$0.60
Herbal TonicCold / Heat Stroke30% eachNo~$0.56
RestorativeHeat Stroke50%No~$0.56
Potent RestorativeHeat Stroke100%Doctor Clinic~$1.60
Special Health TonicCold / Wound Infection / Heat Stroke50% / 30% / 50%Doctor Clinic~$4.00
Stimulant TonicHeat Stroke / Cold30% / 10%Doctor Clinic~$2.40
Insect Bite RemedyMalaria / Yellow Fever80% / 50%Doctor Clinic~$0.32
MorphineWound Infection / Malaria / Typhoid / Cold100% / 50% / 40% / 30%Doctor only~$3.20
Health ElixirTyphoid / Cholera / Cold / Yellow Fever / Influenza / Malaria / Dysentery / others90% / 80% / 80% / 80% / 70% / 60% / 60% / 60%Doctor only~$20.00
SplintBroken Bone40% heal on boneNo~$1.20
Creekplum Healing SalveWound Infection / Body injuries20% on wound / 25% on body partNo~$0.40
Burn SalveWound Infection / Body injuries40% on wound / 60% on body partDoctor Clinic~$1.60
SyringeRevive (downed players)100%Doctor onlyN/A
Lavender Smelling SaltsRevive (downed players)100%Doctor onlyN/A

๐Ÿช Where to Buy

General Store โ€” Available to All

  • Bandage โ€” Standard bleed stopper
  • Herbal Bandage โ€” Herbal variant
  • Herbal Medicine โ€” For cold, dysentery, mild infection
  • Herbal Tonic โ€” Cold / heat stroke relief
  • Restorative โ€” Heat stroke reduction
  • Medicine / Health Tonic โ€” Mild general relief
  • Creekplum Healing Salve โ€” Light wound care, no combat restriction
  • Splint โ€” Broken bone support

On-Duty Doctor โ€” Prescription Items

  • Army Bandage โ€” Best bleed stopper, permanent cure
  • Tourniquet โ€” Emergency severe bleed control
  • Antibiotic โ€” Cold / wound infection / dysentery / cholera / typhoid / influenza (5% TB)
  • Antidote โ€” Snake bite treatment
  • Potent Restorative / Stimulant Tonic โ€” Full heat stroke clear
  • Special Health Tonic โ€” Multi-disease relief
  • Insect Bite Remedy โ€” Malaria (80%) and Yellow Fever (50%) treatment
  • Burn Salve โ€” Strong wound care
  • Morphine โ€” Administered by Doctor only (wound infection, malaria, typhoid)
  • Health Elixir โ€” Administered by Doctor only โ€” treats typhoid (90%), cholera (80%), yellow fever (80%), influenza (70%) and more
โ„น
Finding a Doctor

Type /calldoctor in-game to alert on-duty Doctors of your location. For routine supplies, Doctor offices are located in Valentine, Strawberry, Blackwater, Rhodes, Saint Denis, Annesburg, and Armadillo.